Poll to Practice: A Classroom-Based Virtual Reality Approach to Myocardial Infarction Simulation

Tiffani Chidume, DNP, RN, CHSE-A, CHSOS, FSSH, et al.
Jul 27, 2026

Authors: Tiffani Chidume, DNP, RN, CHSE-A, CHSOS, FSSH, Judith Caroline Quick, DNP, RN, CCRN, Alexandra Feemster, MSN, RN, TCRN, CEN, CNE, Leora Wright, BHSc, CHSOS

While virtual reality (VR) simulations offer high-value clinical training, resource constraints like headset availability often limit their application with large student cohorts. This study evaluated the “Poll to Practice” model, an innovative classroom-based VR simulation where 96 junior undergraduate nursing students collectively directed an active myocardial infarction (MI) scenario using real-time polling.

Through a pre-post assessment design, survey findings demonstrated measurable increases in self-reported clinical confidence across all 12 evaluated items. Mean Likert scores improved overall, with the largest performance gains observed in overall MI preparedness (Δ = 0.859), medication administration (Δ = 0.730), and complication anticipation (Δ = 0.670). The authors concluded that instructor-facilitated, classroom-based VR simulation provides a highly scalable and cost-effective model that bridges theory and practice, significantly boosting student clinical confidence and judgment in high-acuity scenarios.

The full research article can be found here.

Aburn University has used the SimX platform in its simulation training.

Virtual Manikins Challenging Traditional Medical Simulation

SimX is completely changing the way healthcare providers undergo simulation training. For decades, patient manikins have evolved to incorporate varying...

19 September, 2023
SimX Spotlight: How Mashpee Middle-High School Uses SimX’s Virtual Reality for Real-World Medical Experience

This post is part of a SimX user spotlight series highlighting our amazing community of learners and healthcare educators worldwide....

12 August, 2023
VR Myths and Misconceptions Part 2: Is VR Just for Games?

Myth: VR is Only For Gaming and Entertainment Virtual reality (VR) has been around for decades, but it’s only in...

18 May, 2023